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Joint-Based Facial Rigging Tool [Python]

​​- Tool uses user-created CV curves as guides for building the rig; this makes the tool very flexible and

  applicable to faces of any kind

- Can build eyelid rigs and controls

- Includes a function to store custom facial poses in the channel editor while allowing for individual

  controls to still be keyframed

Joint-Based Facial Rigging Tool

0:03 - 0:10 Facial Rig Demonstration

0:10 - 0:21 Facial Rig Construction

0:21 - 0:26 Sample Facial Poses

0:26 - 0:44 Facial Pose Saving Function

Biped Auto-Rigging and Pipeline Tool [Python]

- Used to automatically generate a rig based on a template rig created by the tool

- Can add squash and stretch to the arms, legs and spine during construction

- Includes a function to prepare the rig created with this tool for export to game engines such as Unity

  and Unreal Engine. Can also be applied to animation files.

Auto Rigging Function

0:02 - 0:27 Biped Rig Construction

0:27 - 1:29 Biped Rig Demonstration

Rig Processing and Implementation into Unity

1:29 - 1:45 Biped Rig Post-Processing

1:45 - 1:58 Character Assets and Animations Imported to Unity

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